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CQXINXING

RULES & PRACTICE

How to Play Declaration Practice

Play Declaration Practice ↗

Game guide · CQXINXING

The Declaration Practice playbook

Work at your own pace. Check whether a complete 13-card hand can satisfy every declaration requirement. Use another round to revisit a decision. Before making a move, check the cards in view. Start a 10-question session. Read the visible rule label and wild rank, if shown. The same rule applies on a phone and on a computer.

500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account.

Practice with a purpose

Before making a move, check the cards in view. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Use another round to revisit a decision.

What the game asks you to do

Check whether a complete 13-card hand can satisfy every declaration requirement. Return to the explanation when a decision is unclear. For a calm first round, focus on one decision.

A walkthrough of the rules

  1. Start a 10-question session. Read the visible rule label and wild rank, if shown.
  2. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence.
  3. Study the complete hand before answering. Choose Valid or Not valid.
  4. Read the explanation after submitting. Each question accepts one submitted answer.
  5. Continue to the tenth question for a session score; start another session for a new selection.

Controls

Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Use another round to revisit a decision. Work at your own pace.

Work through an example

Example hand: Q♣ J♥ A♣ 3♠ 9♥ 2♣ 4♠ 10♣ 6♠ K♦ A♦ A♦ 7♠. Wild rank 8. No full grouping meets the two-sequence and pure-sequence requirement. The penalty for this hand is 80 points. Check the relevant controls before continuing.

Notice this detail

Use the rule sheet as a reference. Do not judge only the best three cards; every remaining card matters. Check the relevant controls before continuing.

Clarifying the way this game works

What is the aim?

Check whether a complete 13-card hand can satisfy every declaration requirement. Work at your own pace. Check the relevant controls before continuing.

How do I use the controls?

Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Work at your own pace. Use another round to revisit a decision.

Which format is available?

500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account. For a calm first round, focus on one decision. Return to the explanation when a decision is unclear.

What should I check before a move?

Do not judge only the best three cards; every remaining card matters. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.

Can you give an example?

One pure run, another joker-assisted run and two complete sets can cover a valid 13-card hand. For a calm first round, focus on one decision. Use another round to revisit a decision.

How many questions are available?

This exercise contains 500 stored questions. A session selects ten without repeating within that session. Look at the complete hand before deciding. Use another round to revisit a decision.

Can I change a submitted answer?

No. Read the explanation, then continue. Start another session to practise again. Look at the complete hand before deciding. Use another round to revisit a decision.

Are the answers checked against the rules?

All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Take a moment to read the table. The same rule applies on a phone and on a computer.

Will I always see new cards?

No. The bank is finite, so another session may include a previously played question. For a calm first round, focus on one decision. The same rule applies on a phone and on a computer.

What does the score measure?

The score is the number of correct answers in this ten-question session. It is not a skill certificate or a prediction of match results. Take a moment to read the table. Take the next action only when the current step is clear.

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